/*
*	File:		ClearCoat.h
*	
*	Version:	1.0
* 
*	Created:	10/23/23
*	
*	Copyright:  Copyright © 2023 Airwindows, Airwindows uses the MIT license
* 
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#include "AUEffectBase.h"
#include "ClearCoatVersion.h"

#if AU_DEBUG_DISPATCHER
	#include "AUDebugDispatcher.h"
#endif


#ifndef __ClearCoat_h__
#define __ClearCoat_h__


#pragma mark ____ClearCoat Parameters

// parameters
static const float kDefaultValue_ParamOne = 10;
static const float kDefaultValue_ParamTwo = 1.0;

static CFStringRef kParameterOneName = CFSTR("Selection");
static CFStringRef kParameterTwoName = CFSTR("Dry/Wet");
//Alter the name if desired, but using the plugin name is a start

enum {
	kParam_One =0,
	kParam_Two =1,
	//Add your parameters here...
	kNumberOfParameters=2
};

const int kshortA = 350;
const int kshortB = 1710;
const int kshortC = 1610;
const int kshortD = 835;
const int kshortE = 700;
const int kshortF = 1260;
const int kshortG = 1110;
const int kshortH = 1768;
const int kshortI = 280;
const int kshortJ = 2645;
const int kshortK = 1410;
const int kshortL = 1175;
const int kshortM = 12;
const int kshortN = 3110;
const int kshortO = 120;
const int kshortP = 2370;


#pragma mark ____ClearCoat
class ClearCoat : public AUEffectBase
{
public:
	ClearCoat(AudioUnit component);
#if AU_DEBUG_DISPATCHER
	virtual ~ClearCoat () { delete mDebugDispatcher; }
#endif
	
	virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);

	virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags, 
						const AudioBufferList & inBuffer, AudioBufferList & outBuffer, 
						UInt32 inFramesToProcess);
	virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);

	virtual	ComponentResult		GetParameterValueStrings(AudioUnitScope			inScope,
														 AudioUnitParameterID		inParameterID,
														 CFArrayRef *			outStrings);
    
	virtual	ComponentResult		GetParameterInfo(AudioUnitScope			inScope,
												 AudioUnitParameterID	inParameterID,
												 AudioUnitParameterInfo	&outParameterInfo);
    
	virtual ComponentResult		GetPropertyInfo(AudioUnitPropertyID		inID,
												AudioUnitScope			inScope,
												AudioUnitElement		inElement,
												UInt32 &			outDataSize,
												Boolean	&			outWritable );
	
	virtual ComponentResult		GetProperty(AudioUnitPropertyID inID,
											AudioUnitScope 		inScope,
											AudioUnitElement 		inElement,
											void *			outData);

	virtual ComponentResult    Initialize();
	virtual bool				SupportsTail () { return true; }
    virtual Float64				GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
    virtual Float64				GetLatency() {return (1.0/GetSampleRate())*0.0;}	// in SECONDS! gsr * a number = in samples
	
	/*! @method Version */
	virtual ComponentResult		Version() { return kClearCoatVersion; }
	
	private: 
	double aAL[kshortA+5];
	double aBL[kshortB+5];
	double aCL[kshortC+5];
	double aDL[kshortD+5];
	double aEL[kshortE+5];
	double aFL[kshortF+5];
	double aGL[kshortG+5];
	double aHL[kshortH+5];
	double aIL[kshortI+5];
	double aJL[kshortJ+5];
	double aKL[kshortK+5];
	double aLL[kshortL+5];
	double aML[kshortM+5];
	double aNL[kshortN+5];
	double aOL[kshortO+5];
	double aPL[kshortP+5];
	
	double aAR[kshortA+5];
	double aBR[kshortB+5];
	double aCR[kshortC+5];
	double aDR[kshortD+5];
	double aER[kshortE+5];
	double aFR[kshortF+5];
	double aGR[kshortG+5];
	double aHR[kshortH+5];
	double aIR[kshortI+5];
	double aJR[kshortJ+5];
	double aKR[kshortK+5];
	double aLR[kshortL+5];
	double aMR[kshortM+5];
	double aNR[kshortN+5];
	double aOR[kshortO+5];
	double aPR[kshortP+5];
	
	double feedbackAL;
	double feedbackBL;
	double feedbackCL;
	double feedbackDL;
	
	double feedbackDR;
	double feedbackHR;
	double feedbackLR;
	double feedbackPR;
	
	double previousAL;
	double previousBL;
	double previousCL;
	double previousDL;
	double previousEL;
	
	double lastRefL[7];
		
	double previousAR;
	double previousBR;
	double previousCR;
	double previousDR;
	double previousER;
	
	double lastRefR[7];
	
	int countAL;
	int countBL;
	int countCL;
	int countDL;
	int countEL;
	int countFL;
	int countGL;
	int countHL;
	int countIL;
	int countJL;
	int countKL;
	int countLL;		
	int countML;		
	int countNL;		
	int countOL;		
	int countPL;		
	
	int countAR;
	int countBR;
	int countCR;
	int countDR;
	int countER;
	int countFR;
	int countGR;
	int countHR;
	int countIR;
	int countJR;
	int countKR;
	int countLR;		
	int countMR;		
	int countNR;		
	int countOR;		
	int countPR;	
	
	int cycle;

	double prevMulchAL;
	double prevMulchAR;

	double tailL;
	double tailR;

	int shortA;
	int shortB;
	int shortC;
	int shortD;
	int shortE;
	int shortF;
	int shortG;
	int shortH;
	int shortI;
	int shortJ;
	int shortK;
	int shortL;
	int shortM;
	int shortN;
	int shortO;
	int shortP;
		
	int prevclearcoat;
	
	double subAL;
	double subAR;
	double subBL;
	double subBR;
	double subCL;
	double subCR;
	double subDL;
	double subDR;	
	
	uint32_t fpdL;
	uint32_t fpdR;
};

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


#endif