/*
*	File:		ToTape9.h
*	
*	Version:	1.0
* 
*	Created:	8/18/25
*	
*	Copyright:  Copyright © 2025 Airwindows, Airwindows uses the MIT license
* 
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#include "AUEffectBase.h"
#include "ToTape9Version.h"

#if AU_DEBUG_DISPATCHER
	#include "AUDebugDispatcher.h"
#endif


#ifndef __ToTape9_h__
#define __ToTape9_h__


#pragma mark ____ToTape9 Parameters

// parameters
static const float kDefaultValue_ParamA = 0.5;
static const float kDefaultValue_ParamB = 0.5;
static const float kDefaultValue_ParamC = 0.5;
static const float kDefaultValue_ParamD = 0.5;
static const float kDefaultValue_ParamE = 0.5;
static const float kDefaultValue_ParamF = 0.5;
static const float kDefaultValue_ParamG = 0.5;
static const float kDefaultValue_ParamH = 50.0;
static const float kDefaultValue_ParamI = 0.5;

static CFStringRef kParameterAName = CFSTR("Input");
static CFStringRef kParameterBName = CFSTR("Tilt");
static CFStringRef kParameterCName = CFSTR("Shape");
static CFStringRef kParameterDName = CFSTR("Flutter");
static CFStringRef kParameterEName = CFSTR("FlutSpd");
static CFStringRef kParameterFName = CFSTR("Bias");
static CFStringRef kParameterGName = CFSTR("HeadBmp");
static CFStringRef kParameterHName = CFSTR("HeadFrq");
static CFStringRef kParameterHUnit = CFSTR("hz");
static CFStringRef kParameterIName = CFSTR("Output");

enum {
	kParam_A =0,
	kParam_B =1,
	kParam_C =2,
	kParam_D =3,
	kParam_E =4,
	kParam_F =5,
	kParam_G =6,
	kParam_H =7,
	kParam_I =8,
	//Add your parameters here...
	kNumberOfParameters=9
};

#pragma mark ____ToTape9
class ToTape9 : public AUEffectBase
{
public:
	ToTape9(AudioUnit component);
#if AU_DEBUG_DISPATCHER
	virtual ~ToTape9 () { delete mDebugDispatcher; }
#endif
	
	virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);

	virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags, 
						const AudioBufferList & inBuffer, AudioBufferList & outBuffer, 
						UInt32 inFramesToProcess);
	virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);

	virtual	ComponentResult		GetParameterValueStrings(AudioUnitScope			inScope,
														 AudioUnitParameterID		inParameterID,
														 CFArrayRef *			outStrings);
    
	virtual	ComponentResult		GetParameterInfo(AudioUnitScope			inScope,
												 AudioUnitParameterID	inParameterID,
												 AudioUnitParameterInfo	&outParameterInfo);
    
	virtual ComponentResult		GetPropertyInfo(AudioUnitPropertyID		inID,
												AudioUnitScope			inScope,
												AudioUnitElement		inElement,
												UInt32 &			outDataSize,
												Boolean	&			outWritable );
	
	virtual ComponentResult		GetProperty(AudioUnitPropertyID inID,
											AudioUnitScope 		inScope,
											AudioUnitElement 		inElement,
											void *			outData);

	virtual ComponentResult    Initialize();
	virtual bool				SupportsTail () { return true; }
    virtual Float64				GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
    virtual Float64				GetLatency() {return (1.0/GetSampleRate())*0.0;}	// in SECONDS! gsr * a number = in samples
	
	/*! @method Version */
	virtual ComponentResult		Version() { return kToTape9Version; }
	
	private: 
	
	double iirEncL;
	double iirDecL;
	double compEncL;
	double compDecL;
	double avgEncL;
	double avgDecL;
	double iirEncR;
	double iirDecR;
	double compEncR;
	double compDecR;
	double avgEncR;
	double avgDecR;
	
	double dL[1002];
	double dR[1002];
	double sweepL;
	double sweepR;
	double nextmaxL;
	double nextmaxR;
	int gcount;		
	
	enum {
		prevSampL1,
		prevSampR1,
		threshold1,
		prevSampL2,
		prevSampR2,
		threshold2,
		prevSampL3,
		prevSampR3,
		threshold3,
		prevSampL4,
		prevSampR4,
		threshold4,
		prevSampL5,
		prevSampR5,
		threshold5,
		prevSampL6,
		prevSampR6,
		threshold6,
		prevSampL7,
		prevSampR7,
		threshold7,
		prevSampL8,
		prevSampR8,
		threshold8,
		prevSampL9,
		prevSampR9,
		threshold9,
		gslew_total
	}; //fixed frequency pear filter for ultrasonics, stereo
	double gslew[gslew_total]; //end bias
	
	double hysteresisL;
	double hysteresisR;
	
	double headBumpL;
	double headBumpR;
	enum {
		hdb_freq,
		hdb_reso,
		hdb_a0,
		hdb_a1,
		hdb_a2,
		hdb_b1,
		hdb_b2,
		hdb_sL1,
		hdb_sL2,
		hdb_sR1,
		hdb_sR2,
		hdb_total
	}; //fixed frequency biquad filter for ultrasonics, stereo
	double hdbA[hdb_total];
	double hdbB[hdb_total];
	
	double avg32L[33];
	double avg32R[33];
	double avg16L[17];
	double avg16R[17];
	double avg8L[9];
	double avg8R[9];
	double avg4L[5];
	double avg4R[5];
	double avg2L[3];
	double avg2R[3];
	double post32L[33];
	double post32R[33];
	double post16L[17];
	double post16R[17];
	double post8L[9];
	double post8R[9];
	double post4L[5];
	double post4R[5];
	double post2L[3];
	double post2R[3];
	double lastDarkL;
	double lastDarkR;
	int avgPos;
	//preTapeHack	
	
	double lastSampleL;
	double intermediateL[18];
	double slewL[34];
	bool wasPosClipL;
	bool wasNegClipL;
	double lastSampleR;
	double intermediateR[18];
	double slewR[34];
	bool wasPosClipR;
	bool wasNegClipR; //Stereo ClipOnly3
	
	uint32_t fpdL;
	uint32_t fpdR;
};

//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


#endif