OpenShot Library | libopenshot 0.6.0
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VideoCacheThread.h
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1
9// Copyright (c) 2008-2025 OpenShot Studios, LLC
10//
11// SPDX-License-Identifier: LGPL-3.0-or-later
12
13#ifndef OPENSHOT_VIDEO_CACHE_THREAD_H
14#define OPENSHOT_VIDEO_CACHE_THREAD_H
15
16#include "ReaderBase.h"
17
18#include <AppConfig.h>
19#include <juce_audio_basics/juce_audio_basics.h>
20#include <atomic>
21#include <cstdint>
22#include <mutex>
23#include <memory>
24
25namespace openshot
26{
27 class Settings;
28 using juce::Thread;
29
37 class VideoCacheThread : public Thread
38 {
39 public:
42 ~VideoCacheThread() override;
43
45 bool isReady();
46
48 void Play() {};
49
51 void Stop() {};
52
60 void setSpeed(int new_speed);
61
63 int getSpeed() const { return speed.load(); }
64
66 void Seek(int64_t new_position);
67
73 void Seek(int64_t new_position, bool start_preroll);
74
76 void NotifyPlaybackPosition(int64_t new_position);
77
79 bool StartThread();
80
82 bool StopThread(int timeoutMs = 0);
83
88 void Reader(ReaderBase* new_reader);
89
90 protected:
92 void run() override;
93
103 int64_t getBytes(int width, int height, int sample_rate, int channels, float fps);
104
105 //---------- Helper functions, broken out for clarity & unit testing ----------
106
108 int computeDirection() const;
109
115 void handleUserSeek(int64_t playhead, int dir);
116
124 void handleUserSeekWithPreroll(int64_t playhead,
125 int dir,
126 int64_t timeline_end,
127 int64_t preroll_frames);
128
130 int64_t computePrerollFrames(const Settings* settings) const;
131
133 int64_t resolveTimelineEnd() const;
134
136 int64_t clampToTimelineRange(int64_t frame, int64_t timeline_end) const;
137
145 bool clearCacheIfPaused(int64_t playhead, bool paused, CacheBase* cache);
146
160 void computeWindowBounds(int64_t playhead,
161 int dir,
162 int64_t ahead_count,
163 int64_t timeline_end,
164 int64_t& window_begin,
165 int64_t& window_end) const;
166
180 bool prefetchWindow(CacheBase* cache,
181 int64_t window_begin,
182 int64_t window_end,
183 int dir,
185 int64_t max_frames_to_fetch = -1);
186
187 //---------- Internal state ----------
188
189 std::shared_ptr<Frame> last_cached_frame;
190
191 std::atomic<int> speed;
192 std::atomic<int> last_speed;
193 std::atomic<int> last_dir;
194 std::atomic<bool> userSeeked;
195 std::atomic<bool> preroll_on_next_fill;
196 std::atomic<bool> clear_cache_on_next_fill;
197 std::atomic<bool> scrub_active;
198
199 std::atomic<int64_t> requested_display_frame;
201 std::atomic<int64_t> cached_frame_count;
202
203 std::atomic<int64_t> min_frames_ahead;
205
210
211 std::atomic<int64_t> last_cached_index;
212 mutable std::mutex seek_state_mutex;
213 };
214
215} // namespace openshot
216
217#endif // OPENSHOT_VIDEO_CACHE_THREAD_H
Header file for ReaderBase class.
All cache managers in libopenshot are based on this CacheBase class.
Definition CacheBase.h:35
This abstract class is the base class, used by all readers in libopenshot.
Definition ReaderBase.h:76
This class is contains settings used by libopenshot (and can be safely toggled at any point)
Definition Settings.h:26
Handles prefetching and caching of video/audio frames for smooth playback.
bool StopThread(int timeoutMs=0)
Stop the cache thread (wait up to timeoutMs ms). Returns true if it stopped.
void setSpeed(int new_speed)
Set playback speed/direction. Positive = forward, negative = rewind, zero = pause.
bool force_directional_cache
(Reserved for future use).
void handleUserSeekWithPreroll(int64_t playhead, int dir, int64_t timeline_end, int64_t preroll_frames)
Reset last_cached_index to start caching with a directional preroll offset.
int64_t resolveTimelineEnd() const
Resolve timeline end frame from reader/timeline metadata.
int64_t timeline_max_frame
Highest valid frame index in the timeline.
void Play()
Play method is unimplemented.
int64_t clampToTimelineRange(int64_t frame, int64_t timeline_end) const
Clamp frame index to [1, timeline_end] when timeline_end is valid.
void Stop()
Stop method is unimplemented.
std::atomic< bool > preroll_on_next_fill
True if next cache rebuild should include preroll offset.
bool clearCacheIfPaused(int64_t playhead, bool paused, CacheBase *cache)
When paused and playhead is outside current cache, clear all frames.
std::atomic< int64_t > last_cached_index
Index of the most recently cached frame.
std::atomic< int > speed
Current playback speed (0=paused, >0 forward, <0 backward).
void run() override
Thread entry point: loops until threadShouldExit() is true.
int64_t computePrerollFrames(const Settings *settings) const
Compute preroll frame count from settings.
std::mutex seek_state_mutex
Protects coherent seek state updates/consumption.
int64_t current_display_frame
Currently displayed frame (unused here, reserved).
VideoCacheThread()
Constructor: initializes member variables and assumes forward direction on first launch.
uint64_t seen_timeline_cache_epoch
Last observed Timeline cache invalidation epoch.
std::atomic< int64_t > requested_display_frame
Frame index the user requested.
void Reader(ReaderBase *new_reader)
Attach a ReaderBase (e.g. Timeline, FFmpegReader) and begin caching.
void handleUserSeek(int64_t playhead, int dir)
If userSeeked is true, reset last_cached_index just behind the playhead.
int64_t getBytes(int width, int height, int sample_rate, int channels, float fps)
Estimate memory usage for a single frame (video + audio).
ReaderBase * reader
The source reader (e.g., Timeline, FFmpegReader).
void Seek(int64_t new_position)
Backward-compatible alias for playback position updates (no seek side effects).
bool prefetchWindow(CacheBase *cache, int64_t window_begin, int64_t window_end, int dir, ReaderBase *reader, int64_t max_frames_to_fetch=-1)
Prefetch all missing frames in [window_begin ... window_end] or [window_end ... window_begin].
std::atomic< int64_t > cached_frame_count
Estimated count of frames currently stored in cache.
std::atomic< int > last_dir
Last direction sign (+1 forward, –1 backward).
std::atomic< int64_t > min_frames_ahead
Minimum number of frames considered “ready” (pre-roll).
std::atomic< bool > userSeeked
True if Seek(..., true) was called (forces a cache reset).
void computeWindowBounds(int64_t playhead, int dir, int64_t ahead_count, int64_t timeline_end, int64_t &window_begin, int64_t &window_end) const
Compute the “window” of frames to cache around playhead.
bool StartThread()
Start the cache thread at high priority. Returns true if it’s actually running.
bool timeline_cache_epoch_initialized
True once an initial epoch snapshot has been taken.
std::atomic< bool > scrub_active
True while user is dragging/scrubbing the playhead.
void NotifyPlaybackPosition(int64_t new_position)
Update playback position without triggering seek behavior or cache invalidation.
std::atomic< int > last_speed
Last non-zero speed (for tracking).
std::shared_ptr< Frame > last_cached_frame
Last frame pointer added to cache.
std::atomic< bool > clear_cache_on_next_fill
True if next cache loop should clear existing cache ranges.
This namespace is the default namespace for all code in the openshot library.
Definition Compressor.h:29