#include <metal_stdlib>
#include <simd/simd.h>

using namespace metal;

struct A
{
    float v;
    char _m0_final_padding[12];
};

struct B
{
    float2 v;
    char _m0_final_padding[8];
};

struct C
{
    float3 v;
};

struct D
{
    float4 v;
};

struct E
{
    float4 a;
    float2 b;
    char _m0_final_padding[8];
};

struct SSBO
{
    A a[2][4];
    B b[2][4];
    C c[2][4];
    D d[2][4];
    float2x4 e[2][4];
    E f[1];
};

constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);

kernel void main0(device SSBO& _32 [[buffer(0)]])
{
    _32.f[0].a = float4(2.0);
    float2x2 tmp = float2x2(_32.e[0][1][0].xy, _32.e[0][1][1].xy);
    (device float2&)_32.e[1][2][0] = tmp[0];
    (device float2&)_32.e[1][2][1] = tmp[1];
}

