#version 450
#extension GL_EXT_demote_to_helper_invocation : require

layout(location = 0) out float FragColor;

void main()
{
    bool _12 = gl_HelperInvocation;
    float _15 = float(_12);
    FragColor = _15;
    demote;
    bool _16 = gl_HelperInvocation;
    float _17 = float(_16);
    FragColor = _17;
}

