#include <metal_stdlib>
#include <simd/simd.h>

using namespace metal;

struct Foo
{
    packed_float3 a;
    float b;
};

struct SSBO
{
    float2 a;
    float b;
    char _m2_pad[4];
    Foo foo;
};

constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);

kernel void main0(device SSBO& _12 [[buffer(0)]])
{
    ((device float*)&_12.a)[0u] = 10.0;
    _12.b = 20.0;
}

