#include <metal_stdlib>
#include <simd/simd.h>

using namespace metal;

struct SSBO
{
    float3x3 m0;
    float3x3 m1;
    float3 v0;
    float3 v1;
};

constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);

kernel void main0(device SSBO& _11 [[buffer(0)]])
{
    _11.v0 = _11.v1 * (_11.m1 * _11.m0);
    _11.v0 = (_11.v1 * _11.m1) * _11.m0;
}

