/*---------------------------------------------------------------------------*\
  =========                 |
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     \\/     M anipulation  |
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    Copyright (C) 2011-2018 OpenFOAM Foundation
    Copyright (C) 2020-2021 OpenCFD Ltd.
-------------------------------------------------------------------------------
License
    This file is part of OpenFOAM.

    OpenFOAM is free software: you can redistribute it and/or modify it
    under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

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    ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    for more details.

    You should have received a copy of the GNU General Public License
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\*---------------------------------------------------------------------------*/

#ifndef makeParcelCloudFunctionObjects_H
#define makeParcelCloudFunctionObjects_H

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#include "FacePostProcessing.H"
#include "ParticleCollector.H"
#include "ParticleErosion.H"
#include "ParticleTracks.H"
#include "ParticleTrap.H"
#include "PatchCollisionDensity.H"
#include "PatchInteractionFields.H"
#include "PatchPostProcessing.H"
#include "PatchParticleHistogram.H"
#include "RemoveParcels.H"
#include "VoidFraction.H"
#include "KinematicReynoldsNumber.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#define makeParcelCloudFunctionObjects(CloudType)                              \
                                                                               \
    makeCloudFunctionObject(CloudType);                                        \
                                                                               \
    makeCloudFunctionObjectType(FacePostProcessing, CloudType);                \
    makeCloudFunctionObjectType(ParticleCollector, CloudType);                 \
    makeCloudFunctionObjectType(ParticleErosion, CloudType);                   \
    makeCloudFunctionObjectType(ParticleTracks, CloudType);                    \
    makeCloudFunctionObjectType(ParticleTrap, CloudType);                      \
    makeCloudFunctionObjectType(PatchCollisionDensity, CloudType);             \
    makeCloudFunctionObjectType(PatchInteractionFields, CloudType);            \
    makeCloudFunctionObjectType(PatchPostProcessing, CloudType);               \
    makeCloudFunctionObjectType(PatchParticleHistogram, CloudType);            \
    makeCloudFunctionObjectType(RemoveParcels, CloudType);                     \
    makeCloudFunctionObjectType(VoidFraction, CloudType);


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

#endif

// ************************************************************************* //
