#include <camera_sensor_algorithm.h>
Definition at line 23 of file camera_sensor_algorithm.h.
◆ ~CCameraSensorSimulatedAlgorithm()
| virtual argos::CCameraSensorSimulatedAlgorithm::~CCameraSensorSimulatedAlgorithm |
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◆ GetCheckedRays()
| const std::vector< std::pair< bool, CRay3 > > & argos::CCameraSensorSimulatedAlgorithm::GetCheckedRays |
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◆ Update()
| virtual void argos::CCameraSensorSimulatedAlgorithm::Update |
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const CSquareMatrix< 3 > & | c_projection_matrix, |
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const std::array< CPlane, 6 > & | arr_frustum_planes, |
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const CTransformationMatrix3 & | c_world_to_camera_transform, |
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const CVector3 & | c_camera_location, |
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const CVector3 & | c_bounding_box_position, |
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const CVector3 & | c_bounding_box_half_extents ) |
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◆ m_vecCheckedRays
| std::vector<std::pair<bool, CRay3> > argos::CCameraSensorSimulatedAlgorithm::m_vecCheckedRays |
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The documentation for this class was generated from the following file: