|
ARGoS 3
A parallel, multi-engine simulator for swarm robotics
|
#include <pointmass3d_eyebot_model.h>
Inheritance diagram for argos::CPointMass3DEyeBotModel:Public Member Functions | |
| CPointMass3DEyeBotModel (CPointMass3DEngine &c_engine, CEyeBotEntity &c_eyebot) | |
| virtual | ~CPointMass3DEyeBotModel () |
| void | UpdatePerspectiveCameraAnchor (SAnchor &s_anchor) |
Public Member Functions inherited from argos::CPointMass3DQuadRotorModel | |
| CPointMass3DQuadRotorModel (CPointMass3DEngine &c_engine, CEmbodiedEntity &c_body, CQuadRotorEntity &c_quadrotor, Real f_body_height, Real f_arm_length, Real f_body_mass, Real f_body_inertia, const CVector3 &c_pos_kp, const CVector3 &c_pos_kd, Real f_yaw_kp, Real f_yaw_kd, const CVector3 &c_vel_kp, const CVector3 &c_vel_kd, Real f_rot_kp, Real f_rot_kd, const CVector3 &c_max_force=CVector3(1000.0f, 1000.0f, 1000.0f), Real f_max_torque=1000.0f) | |
| virtual | ~CPointMass3DQuadRotorModel () |
| virtual void | Reset () |
| virtual void | UpdateFromEntityStatus () |
| Updates the state of this model from the status of the associated entity. | |
| virtual void | Step () |
| virtual void | CalculateBoundingBox () |
| Calculates the axis-aligned box that contains the entire physics model. | |
| virtual bool | CheckIntersectionWithRay (Real &f_t_on_ray, const CRay3 &c_ray) const |
| virtual void | UpdateOriginAnchor (SAnchor &s_anchor) |
| Updates the origin anchor associated to the embodied entity. | |
Public Member Functions inherited from argos::CPointMass3DModel | |
| CPointMass3DModel (CPointMass3DEngine &c_engine, CEmbodiedEntity &c_entity) | |
| virtual | ~CPointMass3DModel () |
| virtual void | MoveTo (const CVector3 &c_position, const CQuaternion &c_orientation) |
| virtual bool | IsCollidingWithSomething () const |
Returns true if this model is colliding with another model. | |
| CPointMass3DEngine & | GetPM3DEngine () |
| Returns a reference to the physics engine controlling this model. | |
| const CPointMass3DEngine & | GetPM3DEngine () const |
| Returns a const reference to the physics engine controlling this model. | |
Public Member Functions inherited from argos::CPhysicsModel | |
| CPhysicsModel (CPhysicsEngine &c_engine, CEmbodiedEntity &c_entity) | |
| virtual | ~CPhysicsModel () |
| CPhysicsEngine & | GetEngine () |
| Returns the physics engine associated to this physics model. | |
| CEmbodiedEntity & | GetEmbodiedEntity () |
| Returns the embodied entity associated to this physics model. | |
| const CEmbodiedEntity & | GetEmbodiedEntity () const |
| Returns the embodied entity associated to this physics model. | |
| virtual void | UpdateEntityStatus () |
| Updates the status of the associated entity. | |
| virtual void | UpdatePhysics () |
| Performs extra work just before the physics update takes place. | |
| const SBoundingBox & | GetBoundingBox () const |
| Returns an axis-aligned box that contains the physics model. | |
| virtual void | CalculateAnchors () |
| Calculates the anchors associated to this model. | |
| SBoundingBox & | GetBoundingBox () |
| Returns an axis-aligned box that contains the physics model. | |
| template<typename MODEL > | |
| void | RegisterAnchorMethod (const SAnchor &s_anchor, void(MODEL::*pt_method)(SAnchor &)) |
| Registers an anchor method. | |
Additional Inherited Members | |
Public Types inherited from argos::CPointMass3DModel | |
| typedef std::map< std::string, CPointMass3DModel * > | TMap |
Public Types inherited from argos::CPhysicsModel | |
| typedef std::map< std::string, CPhysicsModel * > | TMap |
| typedef std::vector< CPhysicsModel * > | TVector |
Protected Attributes inherited from argos::CPointMass3DModel | |
| CPointMass3DEngine & | m_cPM3DEngine |
| Reference to the physics engine. | |
| CVector3 | m_cPosition |
| The position of the model in this engine. | |
| CVector3 | m_cVelocity |
| The linear velocity of this model in the engine. | |
| CVector3 | m_cAcceleration |
| The acceleration of this model in the engine. | |
Definition at line 22 of file pointmass3d_eyebot_model.h.
| argos::CPointMass3DEyeBotModel::CPointMass3DEyeBotModel | ( | CPointMass3DEngine & | c_engine, |
| CEyeBotEntity & | c_eyebot ) |
Definition at line 32 of file pointmass3d_eyebot_model.cpp.
|
inlinevirtual |
Definition at line 28 of file pointmass3d_eyebot_model.h.
| void argos::CPointMass3DEyeBotModel::UpdatePerspectiveCameraAnchor | ( | SAnchor & | s_anchor | ) |
Definition at line 57 of file pointmass3d_eyebot_model.cpp.