7#ifndef PHYSX_EPUCK_MODEL_H
8#define PHYSX_EPUCK_MODEL_H
12 class CPhysXEPuckModel;
17#include <argos3/plugins/simulator/physics_engines/physx/physx_differential_drive.h>
18#include <argos3/plugins/simulator/physics_engines/physx/physx_multi_body_object_model.h>
45 const Real* m_fCurrentWheelVelocity;
46 CPhysXDifferentialDrive m_cDiffDrive;
float Real
Collects all ARGoS code.
The namespace containing all the ARGoS related code.
An anchor related to the body of an entity.
CPhysXEPuckModel(CPhysXEngine &c_engine, CEPuckEntity &c_entity)
virtual void UpdateFromEntityStatus()
CPhysXDifferentialDrive & GetDifferentialDrive()
void UpdateOriginAnchor(SAnchor &s_anchor)
Updates the origin anchor associated to the embodied entity.