ARGoS 3
A parallel, multi-engine simulator for swarm robotics
footbot_base_ground_rotzonly_sensor.h
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1
7#ifndef FOOTBOT_BASE_GROUND_ROTZONLY_SENSOR_H
8#define FOOTBOT_BASE_GROUND_ROTZONLY_SENSOR_H
9
10#include <string>
11#include <map>
12
13namespace argos {
14 class CFootBotBaseGroundRotZOnlySensor;
15 class CGroundSensorEquippedEntity;
16 class CFloorEntity;
17}
18
19#include <argos3/plugins/robots/foot-bot/control_interface/ci_footbot_base_ground_sensor.h>
20#include <argos3/core/utility/math/range.h>
21#include <argos3/core/utility/math/rng.h>
22#include <argos3/core/simulator/space/space.h>
23#include <argos3/core/simulator/sensor.h>
24
25namespace argos {
26
67
68}
69
70#endif
The namespace containing all the ARGoS related code.
Definition ci_actuator.h:12
ticpp::Element TConfigurationNode
The ARGoS configuration XML node.
Basic class for an entity that contains other entities.
This entity is a link to a body in the physics engine.
The basic interface for a simulated sensor.
Definition sensor.h:24
The RNG.
Definition rng.h:90
virtual void Init(TConfigurationNode &t_tree)
Initializes the sensor from the XML configuration tree.
CEmbodiedEntity * m_pcEmbodiedEntity
Reference to embodied entity associated to this sensor.
CGroundSensorEquippedEntity * m_pcGroundSensorEntity
Reference to ground sensor equipped entity associated to this sensor.
virtual void Reset()
Resets the sensor to the state it had just after Init().
virtual void SetRobot(CComposableEntity &c_entity)
Sets the entity associated to this sensor.
virtual void Update()
Updates the state of the entity associated to this sensor, if the sensor is currently enabled.
CFloorEntity * m_pcFloorEntity
Reference to floor entity.