9#include <argos3/core/simulator/simulator.h>
10#include <argos3/core/utility/math/matrix/squarematrix.h>
11#include <argos3/core/utility/math/matrix/transformationmatrix3.h>
13#include <argos3/plugins/simulator/media/tag_medium.h>
14#include <argos3/plugins/simulator/entities/tag_entity.h>
23 m_pcTagIndex(nullptr) {}
35 std::string strMedium;
48 const std::array<CPlane, 6>& arr_frustum_planes,
51 const CVector3& c_bounding_box_position,
52 const CVector3& c_bounding_box_half_extents) {
55 c_camera_to_world_transform, c_camera_location,
62 m_pcTagIndex->ForEntitiesInBoxRange(c_bounding_box_position,
63 c_bounding_box_half_extents,
72 "Michael Allwright [allsey87@gmail.com]",
74 "This algorithm detects nearby tags seen by the camera and\n"
75 "returns the coordinates of their corners to the sensor",
76 "This algorithm detects nearby tags seen by the camera and\n"
77 "returns the coordinates of their corners to the sensor",
#define REGISTER_CAMERA_SENSOR_ALGORITHM(CLASSNAME, LABEL, AUTHOR, VERSION, BRIEF_DESCRIPTION, LONG_DESCRIPTION, STATUS)
#define THROW_ARGOSEXCEPTION_NESTED(message, nested)
This macro throws an ARGoS exception with the passed message and nesting the passed exception.
The namespace containing all the ARGoS related code.
void GetNodeAttributeOrDefault(TConfigurationNode &t_node, const std::string &str_attribute, T &t_buffer, const T &t_default)
Returns the value of a node's attribute, or the passed default value.
ticpp::Element TConfigurationNode
The ARGoS configuration XML node.
void GetNodeAttribute(TConfigurationNode &t_node, const std::string &str_attribute, T &t_buffer)
Returns the value of a node's attribute.
static CSimulator & GetInstance()
Returns the instance to the CSimulator class.
T & GetMedium(const std::string &str_id)
Returns a reference to a medium.
The exception that wraps all errors in ARGoS.
virtual void Init(TConfigurationNode &t_node)
Initializes the resource.
std::vector< SReading > m_vecReadings
std::vector< std::pair< bool, CRay3 > > m_vecCheckedRays
This class provides the most general interface to a camera.
virtual void Init(TConfigurationNode &t_tree)
Initializes the resource.
CCameraSensorTagDetectorAlgorithm()
virtual void Update(const CSquareMatrix< 3 > &c_projection_matrix, const std::array< CPlane, 6 > &arr_frustum_planes, const CTransformationMatrix3 &c_camera_to_world_transform, const CVector3 &c_camera_location, const CVector3 &c_bounding_box_position, const CVector3 &c_bounding_box_half_extents)