ARGoS 3
A parallel, multi-engine simulator for swarm robotics
quadrotor_speed_default_actuator.h
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1
7#ifndef QUADROTOR_SPEED_ACTUATOR_DEFAULT_H
8#define QUADROTOR_SPEED_ACTUATOR_DEFAULT_H
9
10#include <string>
11#include <map>
12
13namespace argos {
14 class CQuadRotorSpeedDefaultActuator;
15}
16
17#include <argos3/core/utility/math/rng.h>
18#include <argos3/core/simulator/actuator.h>
19#include <argos3/core/simulator/entity/composable_entity.h>
20#include <argos3/plugins/robots/generic/control_interface/ci_quadrotor_speed_actuator.h>
21#include <argos3/plugins/simulator/entities/quadrotor_entity.h>
22
23namespace argos {
24
27
28 public:
29
32
33 virtual void SetRobot(CComposableEntity& c_entity);
34
35 virtual void Init(TConfigurationNode& t_tree);
36
37 virtual void SetLinearVelocity(const CVector3& c_velocity);
38 virtual void SetRotationalSpeed(const CRadians& c_speed);
39
40 virtual void Update();
41 virtual void Reset();
42
43 protected:
44
48
49 };
50
51}
52
53#endif
The namespace containing all the ARGoS related code.
Definition ci_actuator.h:12
ticpp::Element TConfigurationNode
The ARGoS configuration XML node.
The basic interface for a simulated actuator.
Definition actuator.h:24
Basic class for an entity that contains other entities.
This entity is a link to a body in the physics engine.
It defines the basic type CRadians, used to store an angle value in radians.
Definition angles.h:42
A 3D vector class.
Definition vector3.h:31
virtual void Reset()
Resets the actuator to the state it had just after Init().
virtual void Init(TConfigurationNode &t_tree)
Initializes the actuator from the XML configuration tree.
CQuadRotorEntity::SSpeedControlData m_sDesiredSpeedData
virtual void SetRobot(CComposableEntity &c_entity)
Sets the entity associated to this actuator.
virtual void SetLinearVelocity(const CVector3 &c_velocity)
Sets the linear velocity of the quadrotor.
virtual void SetRotationalSpeed(const CRadians &c_speed)
Sets the rotational velocity of the quadrotor around the local Z axis (yaw).
virtual void Update()
Updates the state of the entity associated to this actuator.