ARGoS 3
A parallel, multi-engine simulator for swarm robotics
radios_default_sensor.h
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1
7#ifndef RADIOS_DEFAULT_SENSOR_H
8#define RADIOS_DEFAULT_SENSOR_H
9
10namespace argos {
11 class CRadiosDefaultSensor;
12}
13
14#include <argos3/core/simulator/sensor.h>
15#include <argos3/plugins/robots/generic/control_interface/ci_radios_sensor.h>
16#include <argos3/plugins/simulator/entities/radio_equipped_entity.h>
17
18namespace argos {
19
21 public CCI_RadiosSensor {
22
23 public:
24
26
28
29 virtual void SetRobot(CComposableEntity& c_entity);
30
31 virtual void Init(TConfigurationNode& t_tree);
32
33 virtual void Update();
34
35 virtual void Reset();
36
41 inline bool IsShowRays() {
42 return m_bShowRays;
43 }
44
49 inline void SetShowRays(bool b_show_rays) {
50 m_bShowRays = b_show_rays;
51 }
52
53 protected:
54
58
59 };
60}
61
62#endif
The namespace containing all the ARGoS related code.
Definition ci_actuator.h:12
ticpp::Element TConfigurationNode
The ARGoS configuration XML node.
Basic class for an entity that contains other entities.
An entity that contains a pointer to the user-defined controller.
The basic interface for a simulated sensor.
Definition sensor.h:24
virtual void Update()
Updates the state of the entity associated to this sensor, if the sensor is currently enabled.
CControllableEntity * m_pcControllableEntity
bool IsShowRays()
Returns true if the rays must be shown in the GUI.
CRadioEquippedEntity * m_pcRadioEquippedEntity
virtual void Init(TConfigurationNode &t_tree)
Initializes the sensor from the XML configuration tree.
virtual void SetRobot(CComposableEntity &c_entity)
Sets the entity associated to this sensor.
virtual void Reset()
Resets the sensor to the state it had just after Init().
void SetShowRays(bool b_show_rays)
Sets whether or not the rays must be shown in the GUI.
A container of CRadioEntity.