9#include <argos3/core/simulator/entity/embodied_entity.h>
10#include <argos3/plugins/simulator/visualizations/qt-opengl/qtopengl_obj_model.h>
11#include <argos3/plugins/simulator/visualizations/qt-opengl/qtopengl_widget.h>
#define REGISTER_QTOPENGL_ENTITY_OPERATION(ACTION, OPERATION, ENTITY)
The namespace containing all the ARGoS related code.
void ApplyTo(CQTOpenGLWidget &c_visualization, CSpiriEntity &c_entity)
void ApplyTo(CQTOpenGLWidget &c_visualization, CSpiriEntity &c_entity)
CControllableEntity & GetControllableEntity()
CEmbodiedEntity & GetEmbodiedEntity()
void DrawRays(CControllableEntity &c_entity)
Draws a ray.
void DrawEntity(CPositionalEntity &c_entity)
Draws a positional entity.
void DrawBoundingBox(CEmbodiedEntity &c_entity)
Draws the bounding box of an embodied entity.