NetMauMau 0.24.4
Client API
NetMauMau::Client::Connection::PLAYERINFO Struct Reference

Holds the name as well as the PNG data of the player image. More...

#include <clientconnection.h>

Detailed Description

Holds the name as well as the PNG data of the player image.

Public Attributes

std::string name
 the player name
 
const unsigned char * pngData
 raw data of the player image, must be freed by the client
 
std::size_t pngDataLen
 length of the raw data of the player image
 

The documentation for this struct was generated from the following file: