SOURCE += topoSets/cellZoneSet.C
SOURCE += topoSets/faceZoneSet.C
SOURCE += topoSets/pointZoneSet.C

SOURCE += topoSetSource/topoSetSource.C

SOURCE += cellSources/faceToCell/faceToCell.C
SOURCE += cellSources/pointToCell/pointToCell.C
SOURCE += cellSources/shapeToCell/shapeToCell.C
SOURCE += cellSources/boxToCell/boxToCell.C
SOURCE += cellSources/regionToCell/regionToCell.C
SOURCE += cellSources/rotatedBoxToCell/rotatedBoxToCell.C
SOURCE += cellSources/labelToCell/labelToCell.C
SOURCE += cellSources/surfaceToCell/surfaceToCell.C
SOURCE += cellSources/cellToCell/cellToCell.C
SOURCE += cellSources/nearestToCell/nearestToCell.C
SOURCE += cellSources/nbrToCell/nbrToCell.C
SOURCE += cellSources/zoneToCell/zoneToCell.C
SOURCE += cellSources/sphereToCell/sphereToCell.C
SOURCE += cellSources/cylinderToCell/cylinderToCell.C
SOURCE += cellSources/faceZoneToCell/faceZoneToCell.C
SOURCE += cellSources/cylinderAnnulusToCell/cylinderAnnulusToCell.C
SOURCE += cellSources/targetVolumeToCell/targetVolumeToCell.C
SOURCE += cellSources/patchDistanceToCell/patchDistanceToCell.C
SOURCE += cellSources/truncatedConeToCell/truncatedConeToCell.C
SOURCE += cellSources/hemisphereToCell/hemisphereToCell.C

SOURCE += faceSources/faceToFace/faceToFace.C
SOURCE += faceSources/labelToFace/labelToFace.C
SOURCE += faceSources/cellToFace/cellToFace.C
SOURCE += faceSources/normalToFace/normalToFace.C
SOURCE += faceSources/patchToFace/patchToFace.C
SOURCE += faceSources/pointToFace/pointToFace.C
SOURCE += faceSources/boundaryToFace/boundaryToFace.C
SOURCE += faceSources/zoneToFace/zoneToFace.C
SOURCE += faceSources/boxToFace/boxToFace.C
SOURCE += faceSources/rotatedBoxToFace/rotatedBoxToFace.C
SOURCE += faceSources/regionToFace/regionToFace.C
SOURCE += faceSources/cylinderToFace/cylinderToFace.C
SOURCE += faceSources/cylinderAnnulusToFace/cylinderAnnulusToFace.C

SOURCE += pointSources/labelToPoint/labelToPoint.C
SOURCE += pointSources/pointToPoint/pointToPoint.C
SOURCE += pointSources/cellToPoint/cellToPoint.C
SOURCE += pointSources/faceToPoint/faceToPoint.C
SOURCE += pointSources/boxToPoint/boxToPoint.C
SOURCE += pointSources/surfaceToPoint/surfaceToPoint.C
SOURCE += pointSources/zoneToPoint/zoneToPoint.C
SOURCE += pointSources/nearestToPoint/nearestToPoint.C

SOURCE += faceZoneSources/faceZoneToFaceZone/faceZoneToFaceZone.C
SOURCE += faceZoneSources/setsToFaceZone/setsToFaceZone.C
SOURCE += faceZoneSources/setToFaceZone/setToFaceZone.C
SOURCE += faceZoneSources/setAndNormalToFaceZone/setAndNormalToFaceZone.C
SOURCE += faceZoneSources/setAndPointToFaceZone/setAndPointToFaceZone.C
SOURCE += faceZoneSources/searchableSurfaceToFaceZone/searchableSurfaceToFaceZone.C
SOURCE += faceZoneSources/planeToFaceZone/planeToFaceZone.C

SOURCE += cellZoneSources/setToCellZone/setToCellZone.C

SOURCE += pointZoneSources/setToPointZone/setToPointZone.C

SOURCE += surfaceSets/surfaceSets.C

SOURCE += badQualityToCell/badQualityToCell.C
SOURCE += badQualityToFace/badQualityToFace.C

LIB = $(FOAM_LIBBIN)/libtopoSetSources
