Halide 13.0.2
Halide compiler and libraries
Type.h
Go to the documentation of this file.
1#ifndef HALIDE_TYPE_H
2#define HALIDE_TYPE_H
3
4#include "Error.h"
5#include "Float16.h"
6#include "Util.h"
8#include <cstdint>
9
10/** \file
11 * Defines halide types
12 */
13
14/** A set of types to represent a C++ function signature. This allows
15 * two things. First, proper prototypes can be provided for Halide
16 * generated functions, giving better compile time type
17 * checking. Second, C++ name mangling can be done to provide link
18 * time type checking for both Halide generated functions and calls
19 * from Halide to external functions.
20 *
21 * These are intended to be constexpr producable.
22 *
23 * halide_handle_traits has to go outside the Halide namespace due to template
24 * resolution rules. TODO(zalman): Do all types need to be in global namespace?
25 */
26//@{
27
28/** A structure to represent the (unscoped) name of a C++ composite type for use
29 * as a single argument (or return value) in a function signature.
30 *
31 * Currently does not support the restrict qualifier, references, or
32 * r-value references. These features cannot be used in extern
33 * function calls from Halide or in the generated function from
34 * Halide, but their applicability seems limited anyway.
35 *
36 * Although this is in the global namespace, it should be considered "Halide Internal"
37 * and subject to change; code outside Halide should avoid referencing it.
38 */
40 /// An enum to indicate whether a C++ type is non-composite, a struct, class, or union
42 Simple, ///< "int"
43 Struct, ///< "struct Foo"
44 Class, ///< "class Foo"
45 Union, ///< "union Foo"
46 Enum, ///< "enum Foo"
47 } cpp_type_type; // Note: order is reflected in map_to_name table in CPlusPlusMangle.cpp
48
49 std::string name;
50
53 }
54
55 bool operator==(const halide_cplusplus_type_name &rhs) const {
56 return cpp_type_type == rhs.cpp_type_type &&
57 name == rhs.name;
58 }
59
60 bool operator!=(const halide_cplusplus_type_name &rhs) const {
61 return !(*this == rhs);
62 }
63
64 bool operator<(const halide_cplusplus_type_name &rhs) const {
65 return cpp_type_type < rhs.cpp_type_type ||
67 name < rhs.name);
68 }
69};
70
71/** A structure to represent the fully scoped name of a C++ composite
72 * type for use in generating function signatures that use that type.
73 *
74 * This is intended to be a constexpr usable type.
75 *
76 * Although this is in the global namespace, it should be considered "Halide Internal"
77 * and subject to change; code outside Halide should avoid referencing it.
78 */
81 std::vector<std::string> namespaces;
82 std::vector<halide_cplusplus_type_name> enclosing_types;
83
84 /// One set of modifiers on a type.
85 /// The const/volatile/restrict propertises are "inside" the pointer property.
87 Const = 1 << 0, ///< Bitmask flag for "const"
88 Volatile = 1 << 1, ///< Bitmask flag for "volatile"
89 Restrict = 1 << 2, ///< Bitmask flag for "restrict"
90 Pointer = 1 << 3, ///< Bitmask flag for a pointer "*"
91 };
92
93 /// Qualifiers and indirections on type. 0 is innermost.
94 std::vector<uint8_t> cpp_type_modifiers;
95
96 /// References are separate because they only occur at the outermost level.
97 /// No modifiers are needed for references as they are not allowed to apply
98 /// to the reference itself. (This isn't true for restrict, but that is a C++
99 /// extension anyway.) If modifiers are needed, the last entry in the above
100 /// array would be the modifers for the reference.
103 LValueReference = 1, // "&"
104 RValueReference = 2, // "&&"
105 };
107
109 const std::vector<std::string> &namespaces = {},
110 const std::vector<halide_cplusplus_type_name> &enclosing_types = {},
111 const std::vector<uint8_t> &modifiers = {},
116 cpp_type_modifiers(modifiers),
118 }
119
120 template<typename T>
122};
123//@}
124
125/** halide_c_type_to_name is a utility class used to provide a user-extensible
126 * way of naming Handle types.
127 *
128 * Although this is in the global namespace, it should be considered "Halide Internal"
129 * and subject to change; code outside Halide should avoid referencing it
130 * directly (use the HALIDE_DECLARE_EXTERN_xxx macros instead).
131 */
132template<typename T>
134 static constexpr bool known_type = false;
136 return {halide_cplusplus_type_name::Simple, "void"};
137 }
138};
139
140#define HALIDE_DECLARE_EXTERN_TYPE(TypeType, Type) \
141 template<> \
142 struct halide_c_type_to_name<Type> { \
143 static constexpr bool known_type = true; \
144 static halide_cplusplus_type_name name() { \
145 return {halide_cplusplus_type_name::TypeType, #Type}; \
146 } \
147 }
148
149#define HALIDE_DECLARE_EXTERN_SIMPLE_TYPE(T) HALIDE_DECLARE_EXTERN_TYPE(Simple, T)
150#define HALIDE_DECLARE_EXTERN_STRUCT_TYPE(T) HALIDE_DECLARE_EXTERN_TYPE(Struct, T)
151#define HALIDE_DECLARE_EXTERN_CLASS_TYPE(T) HALIDE_DECLARE_EXTERN_TYPE(Class, T)
152#define HALIDE_DECLARE_EXTERN_UNION_TYPE(T) HALIDE_DECLARE_EXTERN_TYPE(Union, T)
153
174
175// You can make arbitrary user-defined types be "Known" using the
176// macro above. This is useful for making Param<> arguments for
177// Generators type safe. e.g.,
178//
179// struct MyFunStruct { ... };
180//
181// ...
182//
183// HALIDE_DECLARE_EXTERN_STRUCT_TYPE(MyFunStruct);
184//
185// ...
186//
187// class MyGenerator : public Generator<MyGenerator> {
188// Param<const MyFunStruct *> my_struct_ptr;
189// ...
190// };
191
192template<typename T>
194 constexpr bool is_ptr = std::is_pointer<T>::value;
195 constexpr bool is_lvalue_reference = std::is_lvalue_reference<T>::value;
196 constexpr bool is_rvalue_reference = std::is_rvalue_reference<T>::value;
197
198 using TBase = typename std::remove_pointer<typename std::remove_reference<T>::type>::type;
199 constexpr bool is_const = std::is_const<TBase>::value;
200 constexpr bool is_volatile = std::is_volatile<TBase>::value;
201
202 constexpr uint8_t modifiers = static_cast<uint8_t>(
205 (is_volatile ? halide_handle_cplusplus_type::Volatile : 0));
206
207 // clang-format off
209 (is_lvalue_reference ? halide_handle_cplusplus_type::LValueReference :
212 // clang-format on
213
214 using TNonCVBase = typename std::remove_cv<TBase>::type;
215 constexpr bool known_type = halide_c_type_to_name<TNonCVBase>::known_type;
216 static_assert(!(!known_type && !is_ptr), "Unknown types must be pointers");
217
220 {},
221 {},
222 {modifiers},
223 ref_type};
224 // Pull off any namespaces
226 return info;
227}
228
229/** A type traits template to provide a halide_handle_cplusplus_type
230 * value from a C++ type.
231 *
232 * Note the type represented is implicitly a pointer.
233 *
234 * A NULL pointer of type halide_handle_traits represents "void *".
235 * This is chosen for compactness or representation as Type is a very
236 * widely used data structure.
237 *
238 * Although this is in the global namespace, it should be considered "Halide Internal"
239 * and subject to change; code outside Halide should avoid referencing it directly.
240 */
241template<typename T>
243 // This trait must return a pointer to a global structure. I.e. it should never be freed.
244 // A return value of nullptr here means "void *".
246 if (std::is_pointer<T>::value ||
247 std::is_lvalue_reference<T>::value ||
248 std::is_rvalue_reference<T>::value) {
249 static const halide_handle_cplusplus_type the_info = halide_handle_cplusplus_type::make<T>();
250 return &the_info;
251 }
252 return nullptr;
253 }
254};
255
256namespace Halide {
257
258struct Expr;
259
260/** Types in the halide type system. They can be ints, unsigned ints,
261 * or floats of various bit-widths (the 'bits' field). They can also
262 * be vectors of the same (by setting the 'lanes' field to something
263 * larger than one). Front-end code shouldn't use vector
264 * types. Instead vectorize a function. */
265struct Type {
266private:
267 halide_type_t type;
268
269public:
270 /** Aliases for halide_type_code_t values for legacy compatibility
271 * and to match the Halide internal C++ style. */
272 // @{
278 // @}
279
280 /** The number of bytes required to store a single scalar value of this type. Ignores vector lanes. */
281 int bytes() const {
282 return (bits() + 7) / 8;
283 }
284
285 // Default ctor initializes everything to predictable-but-unlikely values
287 : type(Handle, 0, 0) {
288 }
289
290 /** Construct a runtime representation of a Halide type from:
291 * code: The fundamental type from an enum.
292 * bits: The bit size of one element.
293 * lanes: The number of vector elements in the type. */
296 }
297
298 /** Trivial copy constructor. */
299 Type(const Type &that) = default;
300
301 /** Trivial copy assignment operator. */
302 Type &operator=(const Type &that) = default;
303
304 /** Type is a wrapper around halide_type_t with more methods for use
305 * inside the compiler. This simply constructs the wrapper around
306 * the runtime value. */
309 : type(that), handle_type(handle_type) {
310 }
311
312 /** Unwrap the runtime halide_type_t for use in runtime calls, etc.
313 * Representation is exactly equivalent. */
315 operator halide_type_t() const {
316 return type;
317 }
318
319 /** Return the underlying data type of an element as an enum value. */
322 return (halide_type_code_t)type.code;
323 }
324
325 /** Return the bit size of a single element of this type. */
327 int bits() const {
328 return type.bits;
329 }
330
331 /** Return the number of vector elements in this type. */
333 int lanes() const {
334 return type.lanes;
335 }
336
337 /** Return Type with same number of bits and lanes, but new_code for a type code. */
339 return Type(new_code, bits(), lanes(),
340 (new_code == code()) ? handle_type : nullptr);
341 }
342
343 /** Return Type with same type code and lanes, but new_bits for the number of bits. */
344 Type with_bits(int new_bits) const {
345 return Type(code(), new_bits, lanes(),
346 (new_bits == bits()) ? handle_type : nullptr);
347 }
348
349 /** Return Type with same type code and number of bits,
350 * but new_lanes for the number of vector lanes. */
351 Type with_lanes(int new_lanes) const {
352 return Type(code(), bits(), new_lanes, handle_type);
353 }
354
355 /** Return Type with the same type code and number of lanes, but with twice as many bits. */
356 Type widen() const {
357 return with_bits(bits() * 2);
358 }
359
360 /** Return Type with the same type code and number of lanes, but with half as many bits. */
361 Type narrow() const {
362 return with_bits(bits() / 2);
363 }
364
365 /** Type to be printed when declaring handles of this type. */
367
368 /** Is this type boolean (represented as UInt(1))? */
370 bool is_bool() const {
371 return code() == UInt && bits() == 1;
372 }
373
374 /** Is this type a vector type? (lanes() != 1).
375 * TODO(abadams): Decide what to do for lanes() == 0. */
377 bool is_vector() const {
378 return lanes() != 1;
379 }
380
381 /** Is this type a scalar type? (lanes() == 1).
382 * TODO(abadams): Decide what to do for lanes() == 0. */
384 bool is_scalar() const {
385 return lanes() == 1;
386 }
387
388 /** Is this type a floating point type (float or double). */
390 bool is_float() const {
391 return code() == Float || code() == BFloat;
392 }
393
394 /** Is this type a floating point type (float or double). */
396 bool is_bfloat() const {
397 return code() == BFloat;
398 }
399
400 /** Is this type a signed integer type? */
402 bool is_int() const {
403 return code() == Int;
404 }
405
406 /** Is this type an unsigned integer type? */
408 bool is_uint() const {
409 return code() == UInt;
410 }
411
412 /** Is this type an integer type of any sort? */
414 bool is_int_or_uint() const {
415 return code() == Int || code() == UInt;
416 }
417
418 /** Is this type an opaque handle type (void *) */
420 bool is_handle() const {
421 return code() == Handle;
422 }
423
424 // Returns true iff type is a signed integral type where overflow is defined.
426 bool can_overflow_int() const {
427 return is_int() && bits() <= 16;
428 }
429
430 // Returns true iff type does have a well-defined overflow behavior.
432 bool can_overflow() const {
433 return is_uint() || can_overflow_int();
434 }
435
436 /** Check that the type name of two handles matches. */
437 bool same_handle_type(const Type &other) const;
438
439 /** Compare two types for equality */
440 bool operator==(const Type &other) const {
441 return type == other.type && (code() != Handle || same_handle_type(other));
442 }
443
444 /** Compare two types for inequality */
445 bool operator!=(const Type &other) const {
446 return type != other.type || (code() == Handle && !same_handle_type(other));
447 }
448
449 /** Compare ordering of two types so they can be used in certain containers and algorithms */
450 bool operator<(const Type &other) const {
451 if (type < other.type) {
452 return true;
453 }
454 if (code() == Handle) {
455 return handle_type < other.handle_type;
456 }
457 return false;
458 }
459
460 /** Produce the scalar type (that of a single element) of this vector type */
461 Type element_of() const {
462 return with_lanes(1);
463 }
464
465 /** Can this type represent all values of another type? */
466 bool can_represent(Type other) const;
467
468 /** Can this type represent a particular constant? */
469 // @{
470 bool can_represent(double x) const;
471 bool can_represent(int64_t x) const;
472 bool can_represent(uint64_t x) const;
473 // @}
474
475 /** Check if an integer constant value is the maximum or minimum
476 * representable value for this type. */
477 // @{
478 bool is_max(uint64_t) const;
479 bool is_max(int64_t) const;
480 bool is_min(uint64_t) const;
481 bool is_min(int64_t) const;
482 // @}
483
484 /** Return an expression which is the maximum value of this type.
485 * Returns infinity for types which can represent it. */
486 Expr max() const;
487
488 /** Return an expression which is the minimum value of this type.
489 * Returns -infinity for types which can represent it. */
490 Expr min() const;
491};
492
493/** Constructing a signed integer type */
494inline Type Int(int bits, int lanes = 1) {
495 return Type(Type::Int, bits, lanes);
496}
497
498/** Constructing an unsigned integer type */
499inline Type UInt(int bits, int lanes = 1) {
500 return Type(Type::UInt, bits, lanes);
501}
502
503/** Construct a floating-point type */
504inline Type Float(int bits, int lanes = 1) {
505 return Type(Type::Float, bits, lanes);
506}
507
508/** Construct a floating-point type in the bfloat format. Only 16-bit currently supported. */
509inline Type BFloat(int bits, int lanes = 1) {
510 return Type(Type::BFloat, bits, lanes);
511}
512
513/** Construct a boolean type */
514inline Type Bool(int lanes = 1) {
515 return UInt(1, lanes);
516}
517
518/** Construct a handle type */
519inline Type Handle(int lanes = 1, const halide_handle_cplusplus_type *handle_type = nullptr) {
520 return Type(Type::Handle, 64, lanes, handle_type);
521}
522
523/** Construct the halide equivalent of a C type */
524template<typename T>
525inline Type type_of() {
526 return Type(halide_type_of<T>(), halide_handle_traits<T>::type_info());
527}
528
529/** Halide type to a C++ type */
530std::string type_to_c_type(Type type, bool include_space, bool c_plus_plus = true);
531
532} // namespace Halide
533
534#endif
This file declares the routines used by Halide internally in its runtime.
halide_type_code_t
Types in the halide type system.
@ halide_type_float
IEEE floating point numbers.
@ halide_type_handle
opaque pointer type (void *)
@ halide_type_bfloat
floating point numbers in the bfloat format
@ halide_type_int
signed integers
@ halide_type_uint
unsigned integers
#define HALIDE_ALWAYS_INLINE
Definition: HalideRuntime.h:38
#define HALIDE_DECLARE_EXTERN_STRUCT_TYPE(T)
Definition: Type.h:150
#define HALIDE_DECLARE_EXTERN_SIMPLE_TYPE(T)
Definition: Type.h:149
Various utility functions used internally Halide.
HALIDE_ALWAYS_INLINE auto is_const(A &&a) noexcept -> IsConst< decltype(pattern_arg(a))>
Definition: IRMatch.h:2200
std::string extract_namespaces(const std::string &name, std::vector< std::string > &namespaces)
Returns base name and fills in namespaces, outermost one first in vector.
This file defines the class FunctionDAG, which is our representation of a Halide pipeline,...
std::string type_to_c_type(Type type, bool include_space, bool c_plus_plus=true)
Halide type to a C++ type.
Type BFloat(int bits, int lanes=1)
Construct a floating-point type in the bfloat format.
Definition: Type.h:509
Type UInt(int bits, int lanes=1)
Constructing an unsigned integer type.
Definition: Type.h:499
Type Float(int bits, int lanes=1)
Construct a floating-point type.
Definition: Type.h:504
Type type_of()
Construct the halide equivalent of a C type.
Definition: Type.h:525
Type Int(int bits, int lanes=1)
Constructing a signed integer type.
Definition: Type.h:494
Type Handle(int lanes=1, const halide_handle_cplusplus_type *handle_type=nullptr)
Construct a handle type.
Definition: Type.h:519
Type Bool(int lanes=1)
Construct a boolean type.
Definition: Type.h:514
unsigned __INT64_TYPE__ uint64_t
signed __INT64_TYPE__ int64_t
signed __INT32_TYPE__ int32_t
unsigned __INT8_TYPE__ uint8_t
unsigned __INT16_TYPE__ uint16_t
unsigned __INT32_TYPE__ uint32_t
signed __INT16_TYPE__ int16_t
signed __INT8_TYPE__ int8_t
A fragment of Halide syntax.
Definition: Expr.h:256
Types in the halide type system.
Definition: Type.h:265
HALIDE_ALWAYS_INLINE halide_type_code_t code() const
Return the underlying data type of an element as an enum value.
Definition: Type.h:321
static const halide_type_code_t Float
Definition: Type.h:275
Type widen() const
Return Type with the same type code and number of lanes, but with twice as many bits.
Definition: Type.h:356
Type(halide_type_code_t code, int bits, int lanes, const halide_handle_cplusplus_type *handle_type=nullptr)
Construct a runtime representation of a Halide type from: code: The fundamental type from an enum.
Definition: Type.h:294
Type element_of() const
Produce the scalar type (that of a single element) of this vector type.
Definition: Type.h:461
bool is_max(uint64_t) const
Check if an integer constant value is the maximum or minimum representable value for this type.
static const halide_type_code_t Int
Aliases for halide_type_code_t values for legacy compatibility and to match the Halide internal C++ s...
Definition: Type.h:273
Type with_bits(int new_bits) const
Return Type with same type code and lanes, but new_bits for the number of bits.
Definition: Type.h:344
HALIDE_ALWAYS_INLINE bool is_int() const
Is this type a signed integer type?
Definition: Type.h:402
Expr min() const
Return an expression which is the minimum value of this type.
bool operator!=(const Type &other) const
Compare two types for inequality.
Definition: Type.h:445
HALIDE_ALWAYS_INLINE int lanes() const
Return the number of vector elements in this type.
Definition: Type.h:333
HALIDE_ALWAYS_INLINE bool is_uint() const
Is this type an unsigned integer type?
Definition: Type.h:408
HALIDE_ALWAYS_INLINE bool is_bool() const
Is this type boolean (represented as UInt(1))?
Definition: Type.h:370
Type with_lanes(int new_lanes) const
Return Type with same type code and number of bits, but new_lanes for the number of vector lanes.
Definition: Type.h:351
HALIDE_ALWAYS_INLINE Type(const halide_type_t &that, const halide_handle_cplusplus_type *handle_type=nullptr)
Type is a wrapper around halide_type_t with more methods for use inside the compiler.
Definition: Type.h:308
static const halide_type_code_t BFloat
Definition: Type.h:276
bool operator<(const Type &other) const
Compare ordering of two types so they can be used in certain containers and algorithms.
Definition: Type.h:450
Type(const Type &that)=default
Trivial copy constructor.
HALIDE_ALWAYS_INLINE int bits() const
Return the bit size of a single element of this type.
Definition: Type.h:327
HALIDE_ALWAYS_INLINE bool can_overflow_int() const
Definition: Type.h:426
bool same_handle_type(const Type &other) const
Check that the type name of two handles matches.
HALIDE_ALWAYS_INLINE bool is_int_or_uint() const
Is this type an integer type of any sort?
Definition: Type.h:414
static const halide_type_code_t UInt
Definition: Type.h:274
HALIDE_ALWAYS_INLINE bool is_vector() const
Is this type a vector type? (lanes() != 1).
Definition: Type.h:377
HALIDE_ALWAYS_INLINE bool is_bfloat() const
Is this type a floating point type (float or double).
Definition: Type.h:396
const halide_handle_cplusplus_type * handle_type
Type to be printed when declaring handles of this type.
Definition: Type.h:366
int bytes() const
The number of bytes required to store a single scalar value of this type.
Definition: Type.h:281
bool is_max(int64_t) const
bool can_represent(Type other) const
Can this type represent all values of another type?
bool is_min(int64_t) const
bool operator==(const Type &other) const
Compare two types for equality.
Definition: Type.h:440
HALIDE_ALWAYS_INLINE bool can_overflow() const
Definition: Type.h:432
Type with_code(halide_type_code_t new_code) const
Return Type with same number of bits and lanes, but new_code for a type code.
Definition: Type.h:338
Type & operator=(const Type &that)=default
Trivial copy assignment operator.
static const halide_type_code_t Handle
Definition: Type.h:277
bool can_represent(double x) const
Can this type represent a particular constant?
Type narrow() const
Return Type with the same type code and number of lanes, but with half as many bits.
Definition: Type.h:361
HALIDE_ALWAYS_INLINE bool is_handle() const
Is this type an opaque handle type (void *)
Definition: Type.h:420
bool can_represent(int64_t x) const
bool is_min(uint64_t) const
bool can_represent(uint64_t x) const
HALIDE_ALWAYS_INLINE bool is_scalar() const
Is this type a scalar type? (lanes() == 1).
Definition: Type.h:384
Expr max() const
Return an expression which is the maximum value of this type.
HALIDE_ALWAYS_INLINE bool is_float() const
Is this type a floating point type (float or double).
Definition: Type.h:390
Class that provides a type that implements half precision floating point using the bfloat16 format.
Definition: Float16.h:142
Class that provides a type that implements half precision floating point (IEEE754 2008 binary16) in s...
Definition: Float16.h:17
The raw representation of an image passed around by generated Halide code.
halide_c_type_to_name is a utility class used to provide a user-extensible way of naming Handle types...
Definition: Type.h:133
static constexpr bool known_type
Definition: Type.h:134
static halide_cplusplus_type_name name()
Definition: Type.h:135
A set of types to represent a C++ function signature.
Definition: Type.h:39
bool operator<(const halide_cplusplus_type_name &rhs) const
Definition: Type.h:64
std::string name
Definition: Type.h:49
bool operator==(const halide_cplusplus_type_name &rhs) const
Definition: Type.h:55
enum halide_cplusplus_type_name::CPPTypeType cpp_type_type
halide_cplusplus_type_name(CPPTypeType cpp_type_type, const std::string &name)
Definition: Type.h:51
bool operator!=(const halide_cplusplus_type_name &rhs) const
Definition: Type.h:60
CPPTypeType
An enum to indicate whether a C++ type is non-composite, a struct, class, or union.
Definition: Type.h:41
@ Class
"class Foo"
Definition: Type.h:44
@ Enum
"enum Foo"
Definition: Type.h:46
@ Union
"union Foo"
Definition: Type.h:45
@ Struct
"struct Foo"
Definition: Type.h:43
Each GPU API provides a halide_device_interface_t struct pointing to the code that manages device all...
A structure to represent the fully scoped name of a C++ composite type for use in generating function...
Definition: Type.h:79
ReferenceType reference_type
Definition: Type.h:106
halide_cplusplus_type_name inner_name
Definition: Type.h:80
static halide_handle_cplusplus_type make()
Definition: Type.h:193
ReferenceType
References are separate because they only occur at the outermost level.
Definition: Type.h:101
halide_handle_cplusplus_type(const halide_cplusplus_type_name &inner_name, const std::vector< std::string > &namespaces={}, const std::vector< halide_cplusplus_type_name > &enclosing_types={}, const std::vector< uint8_t > &modifiers={}, ReferenceType reference_type=NotReference)
Definition: Type.h:108
std::vector< std::string > namespaces
Definition: Type.h:81
std::vector< halide_cplusplus_type_name > enclosing_types
Definition: Type.h:82
Modifier
One set of modifiers on a type.
Definition: Type.h:86
@ Const
Bitmask flag for "const".
Definition: Type.h:87
@ Restrict
Bitmask flag for "restrict".
Definition: Type.h:89
@ Volatile
Bitmask flag for "volatile".
Definition: Type.h:88
@ Pointer
Bitmask flag for a pointer "*".
Definition: Type.h:90
std::vector< uint8_t > cpp_type_modifiers
Qualifiers and indirections on type. 0 is innermost.
Definition: Type.h:94
A type traits template to provide a halide_handle_cplusplus_type value from a C++ type.
Definition: Type.h:242
static HALIDE_ALWAYS_INLINE const halide_handle_cplusplus_type * type_info()
Definition: Type.h:245
A parallel task to be passed to halide_do_parallel_tasks.
An opaque struct representing a semaphore.
A runtime tag for a type in the halide type system.
uint8_t bits
The number of bits of precision of a single scalar value of this type.
uint16_t lanes
How many elements in a vector.
uint8_t code
The basic type code: signed integer, unsigned integer, or floating point.