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mercator
0.4.0
A terrain generation library for the Worldforge system.
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This is the complete list of members for Mercator::TerrainMod, including all inherited members.
| apply(float &point, int x, int z) const =0 | Mercator::TerrainMod | pure virtual |
| bbox() const | Mercator::Effector | inline |
| checkIntersects(const Segment &s) const =0 (defined in Mercator::Effector) | Mercator::Effector | pure virtual |
| context() const (defined in Mercator::Effector) | Mercator::Effector | inline |
| Effector() | Mercator::Effector | protected |
| Effector(const Effector &) | Mercator::Effector | protected |
| m_box | Mercator::Effector | protected |
| m_context | Mercator::Effector | protected |
| m_function | Mercator::TerrainMod | protected |
| operator=(const Effector &) | Mercator::Effector | protected |
| setContext(std::unique_ptr< Context > context) (defined in Mercator::Effector) | Mercator::Effector | |
| setFunction(effector_func f) | Mercator::TerrainMod | inline |
| TerrainMod() (defined in Mercator::TerrainMod) | Mercator::TerrainMod | |
| ~Effector()=0 (defined in Mercator::Effector) | Mercator::Effector | pure virtual |
| ~TerrainMod() override (defined in Mercator::TerrainMod) | Mercator::TerrainMod |