|
mercator
0.4.0
A terrain generation library for the Worldforge system.
|
A fixed sized array of objects. More...
#include <Matrix.h>
Public Member Functions | |
| Matrix ()=default | |
| Constructor for the Matrix. More... | |
| FloatType & | operator() (unsigned int col, unsigned int row) |
| Accessor for modifying the array. More... | |
| const FloatType & | operator() (unsigned int col, unsigned int row) const |
| Accessor for the array. More... | |
| FloatType & | operator[] (unsigned int idx) |
| Accessor for accessing the array as one dimensional. More... | |
A fixed sized array of objects.
Mainly used to store the control points in a Segment.
|
default |
Constructor for the Matrix.
|
inline |
|
inline |
|
inline |