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mercator
0.4.0
A terrain generation library for the Worldforge system.
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This is the complete list of members for Mercator::HighShader, including all inherited members.
| checkIntersect(const Segment &) const override | Mercator::HighShader | virtual |
| default_threshold | Mercator::HighShader | static |
| getAlpha() const | Mercator::Shader | inline |
| getColor() const | Mercator::Shader | inline |
| HighShader(float threshold=default_threshold) | Mercator::HighShader | explicit |
| HighShader(const Parameters ¶ms) | Mercator::HighShader | explicit |
| key_threshold | Mercator::HighShader | static |
| newSurface(const Segment &) const | Mercator::Shader | |
| Parameters typedef | Mercator::Shader | |
| shade(Surface &) const override | Mercator::HighShader | virtual |
| Shader(bool color=false, bool alpha=true) | Mercator::Shader | explicitprotected |
| threshold() const | Mercator::HighShader | inline |
| ~HighShader() override (defined in Mercator::HighShader) | Mercator::HighShader | |
| ~Shader() | Mercator::Shader | virtual |