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mercator
0.4.0
A terrain generation library for the Worldforge system.
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This is the complete list of members for Mercator::BandShader, including all inherited members.
| BandShader(float low_threshold=default_lowThreshold, float high_threshold=default_highThreshold) | Mercator::BandShader | explicit |
| BandShader(const Parameters ¶ms) | Mercator::BandShader | explicit |
| checkIntersect(const Segment &) const override | Mercator::BandShader | virtual |
| default_highThreshold | Mercator::BandShader | static |
| default_lowThreshold | Mercator::BandShader | static |
| getAlpha() const | Mercator::Shader | inline |
| getColor() const | Mercator::Shader | inline |
| highThreshold() const | Mercator::BandShader | inline |
| key_highThreshold | Mercator::BandShader | static |
| key_lowThreshold | Mercator::BandShader | static |
| lowThreshold() const | Mercator::BandShader | inline |
| newSurface(const Segment &) const | Mercator::Shader | |
| Parameters typedef | Mercator::Shader | |
| shade(Surface &) const override | Mercator::BandShader | virtual |
| Shader(bool color=false, bool alpha=true) | Mercator::Shader | explicitprotected |
| ~BandShader() override (defined in Mercator::BandShader) | Mercator::BandShader | |
| ~Shader() | Mercator::Shader | virtual |